Pure Striking Workout

6

RNDS

Pure Striking Workout

Aaron Swenson

OPEN


Duration

20

Min


Total Punch Goal

1200


Aaron Swenson is back with a special 6 round workout featuring combos from Mike Tyson & Roy Jones Jr.

The Six (6) Boxing Punch Numbers

Boxing consists of six punches performed in various combinations. The punches include the jab, cross, lead hook, rear hook, lead uppercut, and rear uppercut. Although these movements may be simplistic in nature—the mastery of these punches is critical to boxing success.

Here’s what the numbers refer to in traditional boxing:

1 = The Jab
2 = The Cross
3 = The Lead Hook
4 = The Rear Hook
5 = The Lead Uppercut
6 = The Rear Uppercut

When the numbers above are displayed with a “b” next to them, that connotes throwing a punch to the body. So, 1b = a jab to the body, and so on.

Workout Info Detail View:

WARMUP

  • jump rope (30 seconds) Light Jump Rope (30 seconds)
  • downward facing dog (30 seconds) Light Jump Rope (30 seconds)
  • jump rope (30 seconds) Light Jump Rope (30 seconds)
  • downward facing dog (30 seconds) Light Jump Rope (30 seconds)
  • Rest Light Jump Rope (30 seconds)

ROUND 1

  • Jab + Lead Hook + Lead Uppercut (30 seconds) Light Jump Rope (30 seconds)
  • Cross + Rear Hook + Rear Uppercut (30 seconds) Light Jump Rope (30 seconds)
  • roll (30 seconds) Light Jump Rope (30 seconds)
  • Jab + Lead Hook + Lead Uppercut (30 seconds) Light Jump Rope (30 seconds)
  • Cross + Rear Hook + Rear Uppercut (30 seconds) Light Jump Rope (30 seconds)
  • Jab + Cross (coast for 30 seconds) Light Jump Rope (30 seconds)
  • Rest Light Jump Rope (30 seconds)

ROUND 2

  • Jab + Cross + Lead Hook + Lead Hook to the Body + Lead Hook to the Body + roll r (60 seconds) Light Jump Rope (30 seconds)
  • roll + Lead Hook + roll + Rear Hook (30 seconds) Light Jump Rope (30 seconds)
  • Jab + Cross + Lead Hook + Rear Hook to the Body + Rear Hook to the Body + roll r (60 seconds) Light Jump Rope (30 seconds)
  • Lead Hook to the Body + Rear Hook to the Body (power coast for 30 seconds) Light Jump Rope (30 seconds)
  • Rest Light Jump Rope (30 seconds)

ROUND 3

  • Jab + Cross + Lead Hook + Lead Hook to the Body + Lead Hook to the Body + roll r + Cross (60 seconds) Light Jump Rope (30 seconds)
  • Jab + Jab (30 seconds) Light Jump Rope (30 seconds)
  • Jab + Cross + Lead Hook + Lead Hook to the Body + Lead Hook to the Body + roll r + Cross (60 seconds) Light Jump Rope (30 seconds)
  • Lead Hook to the Body + Rear Hook to the Body (power coast for 30 seconds) Light Jump Rope (30 seconds)
  • Rest Light Jump Rope (30 seconds)

ROUND 4

  • Lead Hook + Lead Hook + Cross + drop step + Cross + duck (60 seconds) Light Jump Rope (30 seconds)
  • pot shot (30 seconds) Light Jump Rope (30 seconds)
  • Lead Hook + Lead Hook + Cross + drop step + Cross + duck + Cross + Lead Hook (60 seconds) Light Jump Rope (30 seconds)
  • pot shot (30 seconds) Light Jump Rope (30 seconds)
  • Rest Light Jump Rope (30 seconds)

ROUND 5

  • Lead Hook + Lead Hook + Cross + drop step + Cross + duck + Cross + Lead Hook + step + Cross (60 seconds) Light Jump Rope (30 seconds)
  • fast feet (30 seconds) Light Jump Rope (30 seconds)
  • Lead Hook + Lead Hook + Cross + drop step + Cross + duck + Cross + Lead Hook + step + Cross (60 seconds) Light Jump Rope (30 seconds)
  • fast feet + Jab + Cross (coast for 30 seconds) Light Jump Rope (30 seconds)
  • Rest Light Jump Rope (30 seconds)

ROUND 6

  • Jab + Cross + Lead Hook + Lead Hook to the Body + Lead Hook to the Body + roll r + Cross (30 seconds) Light Jump Rope (30 seconds)
  • Lead Hook + Lead Hook + Cross + drop step + Cross + duck + Cross + Lead Hook + step + Cross (30 seconds) Light Jump Rope (30 seconds)
  • Lead Hook to the Body + Rear Hook to the Body (power coast for 30 seconds) Light Jump Rope (30 seconds)
  • Jab + Cross + Lead Hook + Lead Hook to the Body + Lead Hook to the Body + roll r + Cross (30 seconds) Light Jump Rope (30 seconds)
  • Lead Hook + Lead Hook + Cross + drop step + Cross + duck + Cross + Lead Hook + step + Cross (30 seconds) Light Jump Rope (30 seconds)
  • Jab + Cross (burnout for 30 seconds) Light Jump Rope (30 seconds)

COOLDOWN

  • Light Jump Rope (30 seconds)

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